In 9 weeks, 79 hours, it will all be over.
In 79 hours, this one will be over.
But in 34 hours, Odyssey 12 – The Golden Ram – will begin.
There are over 150 plot threads going out this event. That doesn’t include battles, continuing tensions, a metric fuckton of IC relationships and drama, over 200 player status effects, dozens of magical scrolls of fathomable power, fated artefacts of various levels of mystery and mayhem. It does include the largest shakeup of our central mechanics since we started, and a number of interesting ways to affect and effect the end of the world. It doesn’t include the things the players will think up that we’ll jump to react to, the swerves and tight cornering of steering a massive vehicle on a steep downhill slope.
That the final game is coming up is a distraction. A large looming distraction on the horizon, a terrifying responsibility to stick the landing of a years-long project. But tomorrow we have this game to run first, and this game to run well, so we have a landing to stick. A team of awesome, dedicated people who will go to incredible lengths to make this work the best we can.