Archive: March 2015

Code starts in a text editor. Your text editor might be a full IDE, custom built for your language, a vim window with more commands than you can remember, or an emacs with more metakeys than you have fingers. Nowadays,…

Pillars of Eternity

It wasn’t until about four hours in that I heard it first. The triggers for it aren’t the same as previous games, it’s more forgiving in that respect at least, but attempting to get out of an underground maze: You…

We have been fucked by the federation and syndication of our content. I miss comment threads, and I miss blogging. The age of transitory content, of content discovery, has happened, and it turns out that the winners are the content…

I used to do this kind of thing monthly in WRP format. It’s as good as any: Work: Skute’s in the wild, to some extent. Beta invitations have been sent out – the demons of the Play Store beta system are…

“No one is actually dead until the ripples they cause in the world die away…” ― Terry Pratchett, Reaper Man I’m rarely out of words, but today’s one of those. It’s around 20 years since I wondered why everyone kept…

New Apple announcement looks interesting. Handily, the new Macbook will been in second revision about the same time I’m looking to upgrade my work MBA, I’m impressed they got a high-res display into a fanless thiner-than-air case without too much…