So, I wanted to create some kind of thing in Javascript to test the limits of image displaying in browsers. The end result doesn’t work in Moz (because of the way it handles animation) and possibly requires 512mb of memory (I know it used to crash my browser, and now it doesn’t)

This is the default grid, which fills a 1280×1024 screen properly, but you can play with the size of the squares as well as the number of blocks by playing with the variables sent to this page.