Missed a Tuesday, then a Wednesday. I’m great at this…

Last week at work was preparation for our first real outing for Skute, where we’re running a music thing at Streetfest. Getting all the content-related ducks in a line has been a bit of a flashback to previous lives doing agency-type things, but with a couple of days to deadline it’s falling in to place, now to fit actually doing it around my day job…

The weekend was Falling Down, a LARP (or probably LRP, in this case) event based on the classic Tribe 8 setting. I’ve got half an article on that, and I need to both finish that and get some photo clearances. The event was awesome. I went in as Kitchen crew, with a full character to play, and managed to get invested in the plot, further my own agenda, and also help cook delicious stew. Plus, I brought along my vacuum coffee apparatus, about which people were suitably awe-struck.

Spent a lot of time on business admin and stuff. It’s almost exactly two years since I pulled Istic out of mothballs, so there’s a block of admin and domain renewal stuff on my desk. Excitement and adventure.

Playtime has mostly been more Fallout: New Vegas, which is probably an article in itself, but this week the final act of Broken Age dropped, so I’ve been working though a replay of Act 1, then the new content. That turned into a review of this slightly disappointing game.

Oh, and I found a new theme I like for Aquarionics. Farewell to the slider, at least for now. I liked the concept, but I need to find a new way of making it work. That’s pretty much the only personal-projects thing to get any love this week, though I fixed a few bugs in Lampstand’s logging and Lifestream’s fitbit tracking.

Title image is some playing around with an idea for the new header, but I’ve got back to traditionalism…