I am back from Maelstrom.
On top of the weather, people have been planning this event for six months, and old grudges have solidified. Plus, people want to keep moving to keep warm, and thus the first event has, in recent years, generally been the one with the highest death count. This event was no difficult, set on a volcanic island, almost all of the population of the game ended up running off site as fast as they could collect their loved things and ones, slightly ahead of a predicted volcanic eruption.
So, generally, I didn’t have a wonderful event, but my character had an *awesome* time, where long-term planned stuff started working, he had people to be angry at and people to negotiate with. I just wish the bastard had made more time for minor things like feeding his physical representation…
Ah well, 59 days, 20 hours, 29 minutes until the next one.