Tag: ipad

So today, I’m going to tell you a tale of a game with an open world, filled with characters who repeat the same dialogue, where a primary concern is how full your inventory is and how useful a large percentage…

I’m not actually an Apple fanboy, really. OS X is my preferred Unix GUI, partly because the development community has a higher background level of interface design. I had a Powerbook until my housemate bricked it with a glass of…