The journey of a thousand miles begins with stealing someone’s moccasins, or something. Bullet point one on the list in Week 52 was “Reclaim my days”. Currently I’m spending 3 hours a day commuting, something I find stressful and literally…

I fell out of the habit of writing in 2016. Well, kind of. My Facebook output skyrocketed, and the number of things that went on outputs I actually own fell a lot. I’ve got a lot of things in the…

Over the christmas holidays, I generally attempt to do a technical project in something that’s new to me. I think I bit off more than I could chew with the main thing, which was a look at Amazon Lumberyard and…

You are speaking with Svlad, commonly known as “Dirk” Cjelli, currently trading under the name of Gently for reasons which it would be otiose, at this moment, to rehearse. I bid you good evening. If you wish to know more…

Project Fyr Has Never Seen Star Wars – in which me and my partner watch the first six Star Wars movies – is, roughly eight years after inception, complete. It’s been a rough ride – especially the last three films.…

In lieu of actual content, an anthology of my opinions on Mondays: Garfield mode, activate: – – – – – Today is brought to you by the number 94578319, The letter Y, and the phrase “Oh gods it’s still only…

One of the benefits of having had this website up for 17 years is being able to trace things through history. So in 2006 I gave World of Warcraft a heavy go. Nobody in my local circle was really playing…

I’ve been trying to write this post for a week. I wrote part of everything as a frothy public facebook post, but I wanted to line up my thoughts and put them down in a proper post for this. A…

So Steam, by default, when asked to take a screenshot will merrily scatter them hither and yon across your hard-drive with unwarranted abandon. Specifically, it’ll put them in the app’s home directory. This isn’t great, because what with cloud-saves and…

I am a fan of the Myst series. I like their aesthetic – the desolate, long abandoned feel, the giant mechanics, the multivarious worlds – I like the sparse storytelling. I like the way the puzzles build on each other…